REZAEI SHANDIZ, R.; ALIZADEH, F.; AHMADI, A.; NADERI, S.; DHOSKA, K.; EFTEKHARI, M.; KAMRANFAR, S.; MAHMOOD, A.; GHEIBI, M. Utilizing Gamification in Smart Waste Management: A Participatory Approach Integrating Green Schools, the Internet of Things (IoT), and Social Marketing. Quanta Research, [S. l.], v. 3, n. 1, p. 73–110, 2025. Disponível em: https://journals.tultech.eu/index.php/qr/article/view/257. Acesso em: 19 apr. 2025.